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ALSO HOw to get the blue hair cute lil beige guy from the haunted mansion

Mmm, is it possible to somehow unlock all the explorers at once? I really don't have time to open them all manually(((

me too can i just unlock them all without opening them all manually

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Will you add new character kitora the dragon?(of course if she will allow)

It's been so long since I last played I have forgotten what floor rescue the explorer in the forest dungeon any ideas?

Nevermind lol

I have a question, is there any way to update the game without having to reinstall it?

I will work on auto updates in-game for the next versions

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I want to ask you a few questions.

Is there a way to apply custom characters in an environment other than pc? If you don't have a way, what do you think of the opinion of adding a function that allows you to apply skins in the game?

And do you have any plans to add a feature that allows you to apply custom characters in other games like 'Fur Food Contest'? I personally think it would be great if it could be added.

These hot chili pepper things do NOT need to be that strong

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Found another couple of odd things: firstly, in the character info section, Tammy's card is completely blank. Or at least, it can appear blank, not sure if it's just on my end. Second, when taking the "meditation" card as your reward at the end of a floor, it will sometimes hurt you instead of heal you. Had it happen while playing as Pi with Zac as supporter in the forest dungeon, in case that helps narrow anything down. I suspect it happens when you take it while already at full health. Edit: found one more thing, the YCH supporter, intended to be unlocked by beating haunted mansion using Ziul, was unlocked for me just by selecting Ziul while on the screen to go into the haunted mansion, so, it gave it to me for free without ever setting foot inside.

The tammy thing is intended, she will be removed for the game due author asked. And the other are bugs that I am already fixing. Thanks for the reports!

Will there be a different character that will take her place? She is currently my main due to her "On Guard!" Skill.

Yes, the skill remains on the next character that will replace it

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Not certain if this is a known issue or not, but as of version 1.2, taking Rexery as your supporter on any character with the calm trait, then also taking the Eating Exp skill will give 2 exp per item consumed as I assume is intended, but the popup on the board will show "0 exp" being granted. Extremely minor visual inconsistency that doesn't actually harm the experience, but hey, still technically a bug, so I figured I'd say something. Oh, and when clicking on the haunted mansion dungeon, it will sometimes say you're entering the frozen dungeon instead. Haven't actually tried going in yet so unsure if it's also purely visual or if it really does reroute you to the wrong dungeon, will update later.

thanks for the reports! Both are just visual bugs, will be corrected on the next update!

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Absolutely love this game however i wish that modding or more custom stuff was supported as i have some ideas for cards and ability's that would improve the game 10 fold, not saying that the game is bad, infact its the fatfur game that got me into fatfur games and even tho i don't get the appeal of male WG as I'm a pansexual bias fuck i can 100% still enjoy the game, 11/10 highly recommend to anyone that likes rouge lites

p.s.

will there ever be a content update? like more wg stages or more cards and abilitys getting added as well as new dungons.

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Thanks ! Yes, this gane will keep receiving updates on the future! But for now, I am focusing on my visual novel games uwu

if you don't mind me asking: when will the characters with a different artstyle be updated to your artstyle, if you have any plans to do so that is

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Just found this and tried it for the first time. Pretty good stuff! A small introductory tutorial might not go amiss once you get to the finishing touches stage of this project, but after a few games you get the hang of things even without a tutorial. There's a couple minor glitches like event squares sometimes giving you "new explorers" that you already have and that don't unlock from being physically found (I can't be sure but I think I once got an unlock message for Scott, who's, y'know, the default? Another time I got a repeat of Ziul who is supposed to be an achievement character, not one you find), and I'm not sure if it's intended but occasionally when the "sudden dark hole" event is triggered, a random space will get replaced with a food item. And sometimes in the menus, the game will crash when you click on a button and something fails to load. But aside from those teensy imperfections, this is a really well-made game that's clearly had a lot of love put into it, and I'm looking forward to any updates in the future!

curious about the custom character, is there a way that I'm just overlooking to actually customize them or even allow people to use their own art for it?

It's just for people using their own art  ~

gotcha

Can i download first version?

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Ah yes the programmer's very obvious fetish

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An ungodly amount of obstacles

this is the best comment ive ever seen

Please don't use AI-generated assets as placeholders! It makes your work look scummy and cheap, as if you don't plan on putting that much effort into it. Besides, there are alternatives that creators have been using long before AI was an "option". 

You can use real stock photos or silhouettes or sketches with the word "WIP" on it. It's still just as efficient for creators on a budget and time constraints and it will put you in a much more favourable position. 

Sorry if this comes off as rude or confrontational! There's just no other way to say this.

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No problem, you are right, that's why I started removing each AI I used and putting my own wips, I know there are still some assets I haven't removed, But I promise the next update will get rid of them or at least the majory while I make my own sprites. I won't be using AI on my games again.

thx

where you picked snow art???

From the artist, I have the permisson of every character art, they did it for the game  ~

Do you think it would be possible to add a chance to dodge the arrow traps if your belly is low enough. Like below 25-30 percent. Also having high belly you take half damage from arrow traps.

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