Match'fur Fatness Madness
A downloadable game for Windows and Android
This is a single-click fat fur game, where you have to feed your customer and earn money to maintain your buffet ongoing for as long as you can!
More characters, skills and game modes will be added on future updates!
If you liked this game, you may also like my other projects:
Link to my patreon: https://www.patreon.com/Ziul_Walls
Link to my Twitter: https://twitter.com/Ziul_Games
Link to join to our discord server: https://discord.gg/peVPQmM
PRESS "ESCAPE" TO RESET THE GAME ~
NOTE: IF YOU CANNOT INSTALL THIS APK ON YOUR ANDROID, TRY TO FULL REMOVE/UNINSTALL ANY OTHER OF MY GAMES... I DON'T KNOW HOW TO MAKE THIS ISSUE STOP HAPPENING... I TRIED CHANGING THE KEYSTORE AND THE BUILD MODE ON GAME MAKER STUDIO 2...
If anoyne have the solution... please, tell me how to make this issue stops.
Status | In development |
Platforms | Windows, Android |
Rating | Rated 3.5 out of 5 stars (8 total ratings) |
Author | Ziul Walls |
Genre | Puzzle |
Tags | chub, chubby, fat, Furry, gain, weight, weightgain |
Download
Click download now to get access to the following files:
Development log
- Match'fur Fatness Madness v0.1 DevlogMar 31, 2024
Comments
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bro, it's as easy as using another engine other than gamer maker studio so you don't have that error
Found a bug when Playing when I got a game over it never sent me back to the main menu
Liked it: Not very stressful and surprisingly hard given one has to take all their preferences in mind. Just like Chub Quest the hardest part seems to be not running out of moves/energy.
Seeing them literally “throw food away“ with the “no sugar” obstacle really feels like a terrible though. 😅
I suppose future iterations would see further use of coins and multiple dishes per cook?
Bugs I found:
- Kuri
As for the Android installation issue:
I just investigated the published APKs for this game and Fur Feed Battle and it’s because they both use the same App-ID and hence are considered to be the same application by Android package manager.
To fix this look for some option called “App-ID”, “application ID” or “package name” in Game Maker Studio options. It may by under Android-specific options or general options (since the same value will also be used for Linux XDG and macOS app packaging) and will currently be set to “com.company.game”.
Reasonable values would include “ziul-walls.matchfur.fatness-madness” or “io.itch.ziul-walls.matchfur.fatness-madness” (it’s conventional to start the app-ID/package-name with the reverse of a domain-name you control, although not strictly necessary).
Keystore most likely refers to the signing certificate – it’s completely OK to use the same certificate for all app, just keep it private to prevent others from publishing updates under your name. Build mode is generally just about whether the APK contents are obfuscated and optimized for size (release) or not (debug).
If you need any further tech help let know, I like your games after all. ☺
- Kuri
Thank you so much for all your comments and observations! Will try to find that "app ID" on game maker :3
Maybe it's due to having the same installation code I'm not familiar with code so it could be anything