Clash'fur V: 0.6 DevLog


Changelog:

  • Added the first Seasonal banner, we are celebrating Children's day on this month in my country! and young units will join the game!
    • Seasonal units can be only summoned in their current banner, during a short period of thime, this banner will dissappear once april ends.
  • Added 9 new Skills! Some of them are only available on the new seasonal units, the other can be found on older units.
  • Added 4 new weapons! These weapons are only obtaibale by summoning seasonal current units!
  • Added Elemental banners, where you can summon specific element units!
  • Added Hard CPU mode, where CPU units always have 3 skills and nice weapons, beating the CPU on this difficulty will give you the double ammount of starts!
  • Added an option to randomize your entire time! You may discover some tactics by playing using this function... This functions also works online!
    • You WON'T lose your current units for using this function.
  • Added a "timer" where you have to maintain clicked Surrender and Erase data buttons to activate them.

Bug Fixes:

  • Re-worked the entire code of how damage calculation works, this should fix every true damage, and damage overall issues the game had... But it is not completely tested yes, please report bugs on the main description discord if you get one.
  • Fixed a bug that made the game crashes sometimes when bequeathing skills.
  • Fixed the bug where the game crashes if you summon after having your slots full of units. (But won't work on current saved games unless you erase all data...

Files

Clash'Fur 0.6.zip 41 MB
14 days ago

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Comments

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I put  FerFox on the field

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ERROR in

action number 1

of  Step Event0

for object obj_battle_card_temp:

Variable obj_status_burned.player(100019, -2147483648) not set before reading it.

at gml_Script_scr_heal

############################################################################################

gml_Script_scr_heal (line -1)

gml_Script_scr_on_play_effects

gml_Object_obj_battle_card_temp_Step_0

Where can I see a type chart?

(+1)

There are not any elemental advantage or disadvantage (at the moment) When I implement that I will add the chart in game :3