Match'fur Battle V 0.0.4 DevLog
Changelog:
- 3 new playable characters were added!
- 3 new passive skills were added to the game along with the new units
- 3 new enemies were added
- 2 new enemies passsives were added.
- Now you can decide what to do with new units! (Keep it, fire it or get its abilities)
- "Charm" ability now only works then tokens are poofed by matching and not by other effects (Like "Charm") To avoid loops.
- Now a "dramatic" song will play while one of your units has low HP, also it will be blinking in red.
- Now dealing or receiving "0" damage will play a "block" sound.
- Chances of getting diamonds were changed from 25% to 15% per each item the chest spawns. (And this will be nerfed even more in the future)
- Added an "Assited" view mode, in order to make easier to difference tokens beetwen them
- Added a display on pause menu to see the elemental effectiveness.
Bug fixes:
- Ian now will give correctly "Power bomb" instead of "Charm" when getting its abilities.
- Now enemie's attacks will stop while you are using an special ability.
- Now you can't use special abilities while the board is reseting.
Files
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Match'fur Battle
A quick reaction battle with a board and some furrry and RPG elements ~
Status | In development |
Author | Ziul Walls |
Genre | Strategy, Puzzle |
Tags | Board Game, Strategy RPG |
More posts
- Match'fur Battle V 1.2 DevLogJul 23, 2024
- Match'fur Battle V 0.1.1 DevLogJul 07, 2024
- Match'fur Battle V 0.1.0 DevLogJul 19, 2022
- Match'fur Battle V 0.0.9 DevLogJun 14, 2022
- Match'fur Battle V 0.0.8 DevLogJun 06, 2022
- Match'fur Battle V 0.0.7 DevLogMay 25, 2022
- Match'fur Battle V 0.0.6 DevLogMay 08, 2022
- Match'fur Battle V 0.0.5 DevLogApr 19, 2022
- Match'fur Battle V 0.0.3 DevLogMar 28, 2022
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